sixth sense technology

Sixth Sense

  • Sixth Sense technology (camera combined with light source) was developed in 1997 (head worn) and 1998 (neck worn), but the Sixth Sense name for this work was first coined and published in 2001.

  • The Sixth Sense technology contains a pocket projector, a mirror and a camera contained in a head-mounted, handheld or pendant-like, wearable device. Both the projector and the camera are connected to a mobile computing device in the user’s pocket. The projector projects visual information enabling surfaces, walls and physical objects around us to be used as interfaces; while the camera recognizes and tracks users' hand gestures and physical objects using computer-vision based techniques. The software program processes the video stream data captured by the camera and tracks the locations of the colored markers (visual tracking fiducials) at the tips of the user’s fingers. The movements and arrangements of these fiducials are interpreted into gestures that act as interaction instructions for the projected application interfaces. Sixth Sense supports multi-touch and multi-user interaction.

  • Sixth Sense prototypes cost approximately $350 to build (not including the computer), the main cost being the micro-projector. Mistry had announced in Nov 2009 that the source code will be released with an open source licence. The code for the project was released as open source, and progress has been made porting the source code into Java from C# to allow the developers to make mobile ports.
  • For more info just watch this:-sixth sense ted talks

Comments

Popular posts from this blog

Dynamic Routing Demonstration Using CISCO PACKET TRACER and RIP

Containerize Java Application & Deploying on AWS Elastic Beanstalk